The rise of gaming

I like to think that I grew up in the wrong generation. My childhood dreams of becoming a pro-gamer would have been much easier in this day and age.

It’s crazy how much gaming was taken over the world. When I was a kid, we played video games quite a bit, but the thought of going to a tournament or being on a e-sports team was well… weird.

We now live in a day and age where e-sports are blowing up. People are viewing e-sports athletes like heroes and watching hours of people playing video games on Twitch. Colleges are starting to recruit players to join their e-sports team.

Needless to say there’s a lot of money right now in gaming and the industry is growing fast and I don’t see much stopping it anytime soon.

If you wanted proof of whether our kids will grow up and be gamers, you can look no further than Roblox which is slated to go public through a direct listing next week. The company which caters to children gamers primarily under 18 has almost 40m daily active users. To put things in perspective, there are about 74m children under 18 in the United States. Of course, not all users are in the US, but it’s a crazy number nonetheless.

I’ll be all over Roblox as they direct list next Wednesday and taking a very long position. It won’t be the only gaming company I’m looking to add to my portfolio as well in the next few years. Gaming is growing and I’m looking to ride the wave.